Showing posts with label CL. Show all posts
Showing posts with label CL. Show all posts

Monday, 30 March 2020

Economics Project - iPhone Example

Below is a sample project created for assessment purposes only. The intention is to look at the rubric to assess if it meets all the standards for this project. If yes, how does it meet them? If no, what can we do to make sure it does? Hint: this project does demonstrate a lot of learning; however, there is definitely room for improvement - your challenge is to identify the next steps to make it better.

For the past few weeks, we have been studying economics and trying to answer the compelling question:

How does economics impact the individual and society.


For this unit, we showed our learning by choosing a product or company and producing supporting questions. I chose iPhones. My supporting questions - with the key concepts highlighted - were:

  1. What role does innovation play in the product of iPhones?
  2. What are the global and/or local costs and benefits of iPhones?
  3. What are iPhones so much higher than competitor product prices.

I decided to create a website to show my learning because I wanted to be able to embed different media. A website also allowed me to present the information I found in easy-to-read sections.

Take 4 minutes to watch my presentation below.


All done? Visit my site here and then take complete the Quizizz on the 'Test Yourself' page to see what you have learned.

Remember to come back and let us know what you learned or post any questions you have!

Update:
Now that we've completed this activity, I've embedded your feedback below. To add to this and make expectations clear, I would remind you:
  • you do not need to include every economic term in your video, because the economic terms are already in your materials in a way that shows your understanding
  • speaking slowly and clearly is very important
  • notice the typo in the 3rd supporting question above - such errors easily be avoided by having a peer or family member check your work 
  • if citing, use MLA format and then add to your Sources / Works Cited / Bibliography section of your presentation

Was this helpful? Let us know in the comments.

Happy learning and put your best effort into your project - I'm sure they will be fascinating and we will learn a lot from each other!

Thursday, 26 March 2020

Keeping Brains Engaged - Part 3

Yesterday, I launched our ClassCraft game on Google Classroom. Never heard of ClassCraft? The video below will tell you more...


Now that students have been assigned their accounts via email, they can go ahead and decide what character they want to be - warriors, mages or healers. Each character type has different powers and limitations, but it's essential that all teams have at least one of each.

Choose and customise your character

Players can earn XP (experience points), HP (health points) and maybe even GP (gold pieces) depending on how they perform in their learning tasks. They will also be rewarded for helping their classmates, being organised and ready to learn and generally being a great member of our team.

The adventure begins...



Students can get started right away to earn some XP in setting themselves up. Watch Google Classroom for some bonus point-earning chances this week...

Sorry parents - this might take you back to your D&D days, but it's only for students!

Keep learning, stay safe and have fun everyone!


Wednesday, 25 March 2020

Keeping Brains Engaged - Part 2

So, hopefully everyone is enjoying their week of rest and choosing exactly how you spend your time. This was sent to my inbox recently, and I think it's a great reminder for all of us when the frustration starts to creep in.


What We Can Control
OK, on with ideas for keeping our brains engaged.

Did you try yesterday's Rube Goldberg machine? If so, let us know!

Today's ideas are all about connecting meaningfully online with others. Our family have scheduled video calls with friends and family for 4pm every day - after learning and before dinner. To ensure we have an enjoyable experience (because video calls can be a bit awkward, right?) we've researched of games we will play together. Check out the list below and consider giving it a go. You can invite classmates, family members, friends you haven't spoken to in a while...whoever you find yourself thinking about during these unusual times. (If no image is displayed below, click here to go to the Pinterest board.)

x x

Do you have more ideas to add? Drop me an email or leave a comment and we'll add it to our board.

Have fun and stay safe everyone!


Monday, 23 March 2020

Keeping Brains Engaged - Part 1

Well, what a week we've had. 4 days of continuous learning online and so far, so good. Sure, there have been some hiccups along the way, but for the most part our humanities lessons have been able to continue as normal. 'Normal' in this case means we continue to open our lessons with a focus on writing (Mondays, Wednesdays and Fridays) and reading (Tuesdays and Thursdays). We then managed to spend some time working on our economics projects which are due Tuesday after the break.

It's very significant we now have our scheduled week off school. For some, that means a well-deserved rest. However, we are also aware that for others it could mean a week of little meaningful brain engagement. This is new territory for us all - to continue growing even as we are confined to our home's walls. Therefore, in this series of posts, I'll share some ways you can keep your minds occupied both online and offline.

Make a Rube Goldstein Machine

Not sure what such a machine is? Check out the video to see one in action.


My 10-year-old didn't have the same materials as the video. This is what he created using books from our shelves, a set of dominoes, a paper cup and some other odds and ends. (It actually began on top of a bunk bed, but my camera lens wasn't wide enough to capture it all.)


As you can see, you can make these automated machines from anything around the house. Dig into the recycling pile and use whatever you can.

When you build your machine, think of the ISKL design cycle.

Expect to have more than 1 design and expect to fail up. By 'failing up', I mean you learn from your mistakes and use them to do even better next time.

Have fun giving this a try. If you decide to make one, do take pictures or a video so we can share it on our blogs.

Stay safe everyone!





Economics Project - iPhone Example

Below is a sample project created for assessment purposes only. The intention is to look at the rubric to assess if it meets all the standa...